My Role(S):
Solo Project + Environment Artist
Project Information:
- Made in Unreal Engine 4
- Modeled in maya
- Textured using Substance
This project's goal was to practice Environment Art modeling and textures, whilst making a game ready environment; ready for collectables (ammo, guns, etc) and Enemy Encounters. The space is roughly 32 feet long and 20 wide.
All assets and engine work were done by me.
![](https://cdn.myportfolio.com/4e4978fa-e8e9-400b-aa1a-7efbdcba1074/aaf86955-6d30-4c42-a9cd-1b9ef5a30a85_rw_1200.png?h=34df7d047e3754e594b720ba884161ac)
![](https://cdn.myportfolio.com/4e4978fa-e8e9-400b-aa1a-7efbdcba1074/a1bddd28-c123-4e30-ba71-c48440de18ad_rw_1200.png?h=bc8ce9c5954b7a23b3cebef4b301776a)
![](https://cdn.myportfolio.com/4e4978fa-e8e9-400b-aa1a-7efbdcba1074/07d77601-a2b1-4bb1-8a3a-e97a78ddaee6_rw_1200.png?h=1e7f05d555a89c19d96a98fb88b5a416)
![](https://cdn.myportfolio.com/4e4978fa-e8e9-400b-aa1a-7efbdcba1074/ac1ba61a-01da-4a6f-921f-aa8f567d1add_rw_1200.png?h=a674cd29ea8d7f5d48220d6e5e903635)
What I learned: