My Role(S):
Solo Project + Environment Artist
Project Information:
- Made in Unreal Engine 4
- Modeled in maya
- Textured using Substance
This project's goal was to practice Environment Art modeling and textures, whilst making a game ready environment; ready for collectables (ammo, guns, etc) and Enemy Encounters. The space is roughly 32 feet long and 20 wide.
All assets and engine work were done by me.
What I learned: